With the amount of new subnets being added it can be hard to get up to date information across all subnets, so data may be slightly out of date from time to time
Swarm (Subnet 124) is a specialized decentralized AI subnet focused on autonomous drone flight control. In essence, Swarm is developing an open-source autopilot system for drones by leveraging Bittensor’s incentivized network of miners and validators. The subnet creates a marketplace where drone flight plans are generated, tested, and optimized through competition. Validators in the Swarm subnet continuously create synthetic flight scenarios (called “map tasks”) and send them to miners, who must compute a sequence of drone motor commands (a flight plan) to navigate the drone to a goal. Each proposed flight plan is then replayed in a physics simulator (PyBullet) by the validator to check if the drone would safely reach its destination within a time and energy budget. Successful, efficient plans are rewarded with higher on-chain weights, meaning miners whose autopilot algorithms fly faster, more energy-efficient, and collision-free receive the most rewards. This incentivizes the community to iteratively improve drone navigation algorithms through open competition.
Importantly, Swarm’s mission goes beyond just simulation scores – it aims to open-source drone flight algorithms to make UAVs safer, cheaper, and more accountable in the real world. By keeping the autopilot logic transparent and community-driven, Swarm prevents the future of aerial autonomy from being locked behind proprietary systems or NDAs. The long-term ambition is for Swarm-trained AI “pilots” to become the go-to control intelligence for micro‑drones in both research and industry settings. In summary, Swarm is using Bittensor’s decentralized AI framework to collectively develop a state-of-the-art drone autopilot: one that any researcher or company could eventually adopt for real autonomous drones.
Swarm (Subnet 124) is a specialized decentralized AI subnet focused on autonomous drone flight control. In essence, Swarm is developing an open-source autopilot system for drones by leveraging Bittensor’s incentivized network of miners and validators. The subnet creates a marketplace where drone flight plans are generated, tested, and optimized through competition. Validators in the Swarm subnet continuously create synthetic flight scenarios (called “map tasks”) and send them to miners, who must compute a sequence of drone motor commands (a flight plan) to navigate the drone to a goal. Each proposed flight plan is then replayed in a physics simulator (PyBullet) by the validator to check if the drone would safely reach its destination within a time and energy budget. Successful, efficient plans are rewarded with higher on-chain weights, meaning miners whose autopilot algorithms fly faster, more energy-efficient, and collision-free receive the most rewards. This incentivizes the community to iteratively improve drone navigation algorithms through open competition.
Importantly, Swarm’s mission goes beyond just simulation scores – it aims to open-source drone flight algorithms to make UAVs safer, cheaper, and more accountable in the real world. By keeping the autopilot logic transparent and community-driven, Swarm prevents the future of aerial autonomy from being locked behind proprietary systems or NDAs. The long-term ambition is for Swarm-trained AI “pilots” to become the go-to control intelligence for micro‑drones in both research and industry settings. In summary, Swarm is using Bittensor’s decentralized AI framework to collectively develop a state-of-the-art drone autopilot: one that any researcher or company could eventually adopt for real autonomous drones.
Swarm is essentially a distributed autonomous drone pilot: a software framework and simulation-based training ground where algorithms for drone navigation are continuously evaluated and improved. Technically, the Swarm subnet consists of two types of nodes: validators and miners. Validators act as task generators and judges, while miners act as the drone “brains” solving those tasks. A validator node generates a new random map task (flight mission) by creating a virtual environment with a start point, a target destination (a goal platform), some obstacles, and parameters like time horizon and physics step size. It then broadcasts this task to a selection of miner nodes. Each miner node must respond by computing a flight plan – essentially an open-loop sequence of rotor speeds over time that would, in theory, get the drone from start to finish. The validator takes each miner’s proposed flight plan and runs it in a PyBullet physics simulation, checking whether the drone reaches the goal, how long it took, and how much battery energy was used. Based on these outcomes, the validator computes a reward score between 0 and 1 for each plan (using a formula that heavily rewards mission success, and secondarily rewards faster completion and lower energy use) and writes these scores on-chain as the miner’s updated weight. This cycle repeats continuously, effectively creating an autonomous drone-flight competition: the product is the evolving set of drone control policies that perform best in this simulated environment.
To elaborate on the technical architecture, the Swarm codebase defines several core components that make up this drone autopilot system:
MapTask – A flight mission specification generated by the validator. It contains a random start and goal position (e.g. goal 10–30 meters away at some altitude), the simulation parameters like time step (sim_dt) and a maximum time horizon for the mission. This task is sent to miners as the problem they must solve (reach the goal within the time/energy limits). Each MapTask is uniquely seeded and reproducible, so all miners face the exact same scenario for fairness.
Miner “FlightPlan” – The solution format that a miner must return. A FlightPlan is an open-loop list of time-stamped rotor speeds (RPMs for each of the drone’s propellers) that the drone should execute. In other words, it’s the planned throttle values over time for the quadcopter’s motors. This plan does not adapt mid-flight (no feedback once launched), so it must be computed based on the miner’s strategy and the known goal location.
Replay Engine – The component on the validator side that executes the FlightPlan in the simulator deterministically. It takes the miner’s list of motor commands and feeds them into the PyBullet simulation step by step, effectively “flying” the virtual drone according to the plan. The replay engine monitors the flight in simulation, tracking metrics like whether the drone reached the goal (and hovered for a required 5 seconds), how long it took to get there, and how much energy (battery) was consumed during the flight.
Reward Model – After replaying, the validator computes a performance score for the flight. The reward function maps the flight outcome to a normalized score between 0 and 1. By design, 70% of the score weight comes from mission success (did the drone reach the destination and remain there briefly without crashing) – this ensures safety/completion is paramount. The remaining score is split between 15% time efficiency (faster arrivals get a higher score) and 15% energy efficiency (using less battery gets a higher score). This reward is used to rank miners: those with higher average rewards earn more stake (TAO) from the subnet, aligning incentives for miners to continually improve their flight-planning algorithms.
Under the hood, Swarm’s validator and miner software is implemented in Python (with no external submodules, to keep it lightweight). The reference miner implementation provided by the team includes a simple PID-controller-based strategy that just goes in a straight line to the goal (ascending, then flying straight, then descending). This baseline often crashes into obstacles, but it earns small rewards and demonstrates the format – miners are encouraged to develop far smarter strategies (e.g. path planning algorithms like A*, RRT*, machine learning policies, etc.) to handle more complex scenarios. The entire Swarm codebase is open-source (MIT licensed) and available on GitHub, so developers can modify the miner “flying_strategy” or propose improvements to the validator logic. In sum, the Swarm build is a decentralized autonomous drone-flying platform: its product is the continual improvement of drone autopilot algorithms via competitive simulation, all maintained by a community-driven, blockchain-backed infrastructure.
Swarm is essentially a distributed autonomous drone pilot: a software framework and simulation-based training ground where algorithms for drone navigation are continuously evaluated and improved. Technically, the Swarm subnet consists of two types of nodes: validators and miners. Validators act as task generators and judges, while miners act as the drone “brains” solving those tasks. A validator node generates a new random map task (flight mission) by creating a virtual environment with a start point, a target destination (a goal platform), some obstacles, and parameters like time horizon and physics step size. It then broadcasts this task to a selection of miner nodes. Each miner node must respond by computing a flight plan – essentially an open-loop sequence of rotor speeds over time that would, in theory, get the drone from start to finish. The validator takes each miner’s proposed flight plan and runs it in a PyBullet physics simulation, checking whether the drone reaches the goal, how long it took, and how much battery energy was used. Based on these outcomes, the validator computes a reward score between 0 and 1 for each plan (using a formula that heavily rewards mission success, and secondarily rewards faster completion and lower energy use) and writes these scores on-chain as the miner’s updated weight. This cycle repeats continuously, effectively creating an autonomous drone-flight competition: the product is the evolving set of drone control policies that perform best in this simulated environment.
To elaborate on the technical architecture, the Swarm codebase defines several core components that make up this drone autopilot system:
MapTask – A flight mission specification generated by the validator. It contains a random start and goal position (e.g. goal 10–30 meters away at some altitude), the simulation parameters like time step (sim_dt) and a maximum time horizon for the mission. This task is sent to miners as the problem they must solve (reach the goal within the time/energy limits). Each MapTask is uniquely seeded and reproducible, so all miners face the exact same scenario for fairness.
Miner “FlightPlan” – The solution format that a miner must return. A FlightPlan is an open-loop list of time-stamped rotor speeds (RPMs for each of the drone’s propellers) that the drone should execute. In other words, it’s the planned throttle values over time for the quadcopter’s motors. This plan does not adapt mid-flight (no feedback once launched), so it must be computed based on the miner’s strategy and the known goal location.
Replay Engine – The component on the validator side that executes the FlightPlan in the simulator deterministically. It takes the miner’s list of motor commands and feeds them into the PyBullet simulation step by step, effectively “flying” the virtual drone according to the plan. The replay engine monitors the flight in simulation, tracking metrics like whether the drone reached the goal (and hovered for a required 5 seconds), how long it took to get there, and how much energy (battery) was consumed during the flight.
Reward Model – After replaying, the validator computes a performance score for the flight. The reward function maps the flight outcome to a normalized score between 0 and 1. By design, 70% of the score weight comes from mission success (did the drone reach the destination and remain there briefly without crashing) – this ensures safety/completion is paramount. The remaining score is split between 15% time efficiency (faster arrivals get a higher score) and 15% energy efficiency (using less battery gets a higher score). This reward is used to rank miners: those with higher average rewards earn more stake (TAO) from the subnet, aligning incentives for miners to continually improve their flight-planning algorithms.
Under the hood, Swarm’s validator and miner software is implemented in Python (with no external submodules, to keep it lightweight). The reference miner implementation provided by the team includes a simple PID-controller-based strategy that just goes in a straight line to the goal (ascending, then flying straight, then descending). This baseline often crashes into obstacles, but it earns small rewards and demonstrates the format – miners are encouraged to develop far smarter strategies (e.g. path planning algorithms like A*, RRT*, machine learning policies, etc.) to handle more complex scenarios. The entire Swarm codebase is open-source (MIT licensed) and available on GitHub, so developers can modify the miner “flying_strategy” or propose improvements to the validator logic. In sum, the Swarm build is a decentralized autonomous drone-flying platform: its product is the continual improvement of drone autopilot algorithms via competitive simulation, all maintained by a community-driven, blockchain-backed infrastructure.
Swarm’s team is a small group of AI engineers and drone enthusiasts dedicated to this open autopilot mission. The project was built with love by the Swarm team and released in 2025. One of the lead developers goes by the alias “Miguelikk”, who is active in the community (the official Discord’s #swarm-dev channel directs technical questions to @Miguelikk for support). Another core contributor uses the handle “S3333F”, who has authored significant parts of the code (as evidenced by commit history in Github). These aliases suggest the developers prefer to remain semi-anonymous within the community for now, focusing on the project rather than personal publicity.
While specific biographies of the team members are not currently provided, their work speaks through the code and frequent updates. Together, the Swarm team is highly engaged in R&D – responding to miner feedback, patching bugs, and implementing new features on a rapid schedule. They collaborate openly on GitHub and Discord, welcoming community contributions (issues, pull requests, and even new flight benchmark ideas are encouraged). It’s clear that the creators of Swarm are passionate about both drone technology and decentralized AI. By aligning their expertise in aerial robotics with the Bittensor framework, this team aims to push the boundaries of what a distributed, crowd-powered drone intelligence can achieve.
Swarm’s team is a small group of AI engineers and drone enthusiasts dedicated to this open autopilot mission. The project was built with love by the Swarm team and released in 2025. One of the lead developers goes by the alias “Miguelikk”, who is active in the community (the official Discord’s #swarm-dev channel directs technical questions to @Miguelikk for support). Another core contributor uses the handle “S3333F”, who has authored significant parts of the code (as evidenced by commit history in Github). These aliases suggest the developers prefer to remain semi-anonymous within the community for now, focusing on the project rather than personal publicity.
While specific biographies of the team members are not currently provided, their work speaks through the code and frequent updates. Together, the Swarm team is highly engaged in R&D – responding to miner feedback, patching bugs, and implementing new features on a rapid schedule. They collaborate openly on GitHub and Discord, welcoming community contributions (issues, pull requests, and even new flight benchmark ideas are encouraged). It’s clear that the creators of Swarm are passionate about both drone technology and decentralized AI. By aligning their expertise in aerial robotics with the Bittensor framework, this team aims to push the boundaries of what a distributed, crowd-powered drone intelligence can achieve.
The Swarm project has a clear multi-stage roadmap that outlines its evolution from basic simulations to real-world drone swarms. Each stage introduces new technical challenges for miners and moves the network closer to practical drone autonomy. The stages are summarized below:
Stage 0 – Baseline (“Boot-Up”): Goal: Deliver a minimal viable product where anyone can easily run a miner or validator. This initial phase focuses on fun and fairness – providing a reference implementation of the drone flight task that works out-of-the-box. The default code at this stage generates relatively simple random maps, and miners compete to improve flight routes based on the reward criteria (success, time, energy). Stage 0 establishes the core framework and ensures that even a naïve strategy can participate, seeding the network with activity.
Stage 1 – Static Map Difficulty Ramp-Up: Goal: Stress-test miners on harder static environments. In this phase, the flight challenges become tougher but remain in a static world (no moving obstacles yet). Key upgrades include a larger search space – the target pole can be placed further away, there may be elevation changes between start and goal, and more occluding obstacles are introduced. This forces miners to use more sophisticated planning to navigate around obstacles and handle longer distances. Stage 1 essentially dials up the difficulty gradually to push miners beyond the trivial solutions.
Stage 2 – Dynamic Obstacles & Moving Goals: Goal: Introduce temporal planning aspects by making the environment dynamic. In this stage, the simulator will add moving elements: for example NPC drones or birds that fly around as moving obstacles, and even a moving goal (the target platform might move along a path). Additional mechanics like collision penalties and designated no-fly zones come into play. Miners now must anticipate changes over time – their flight plans need to account for objects that won’t stay put. Stage 2 significantly increases complexity, as miners can no longer assume a static world and must plan trajectories in both space and time.
Stage 3 – High-Fidelity Simulation (“Simulation Jump”): Goal: Narrow the gap between simulation and reality. In Stage 3, the team plans to migrate from the current PyBullet simulator to a higher-fidelity simulation platform. They will explore options such as Gazebo, AirSim, Flightmare, or Pegasus – simulators that provide more realistic physics, sensor models, and possibly 3D environments closer to the real world. This “Sim Jump” will make the virtual drone flights more accurately reflect real drone behavior (including aerodynamics, turbulence, etc.). The purpose is to ensure that strategies developed in simulation remain valid when eventually transferred to physical drones. Upgrading the simulation may also involve more complex world rendering and environment physics, preparing the network for Stage 4.
Stage 4 – Generic Drone Flight (“Random Drone”): Goal: Enable miners to control a variety of drone models rather than one fixed drone type. By Stage 4, the plan is to introduce a fleet of different drone profiles into the tasks – each with unique characteristics like weight, motor power, battery capacity, and aerodynamics. Miners won’t know in advance which drone model they’ll get for a given task, so their algorithms must become adaptable or robust to different vehicle dynamics. This stage broadens the challenge: instead of optimizing for a single drone, miners must demonstrate generalizable flying skills. The addition of multiple real-world drone models in simulation paves the way for engaging with actual drone manufacturers and industry. In fact, the roadmap notes that around this stage, the team will start discussions with businesses to adapt the subnet’s output to real-world needs. The idea is to align what Swarm produces (e.g. autopilot policies) with what real drone companies or researchers can use.
Stage 5 – Long-Range Navigation (“Travel Missions”): Goal: Test drones on extended, GPS-denied missions that require endurance and multi-stage navigation. Stage 5 will introduce very large procedurally generated maps spanning multiple kilometers. Drones might have to fly through a sequence of connected map areas, essentially requiring stitching together multiple waypoints or sub-missions. Mid-flight battery management becomes crucial: the roadmap mentions adding mid-point recharging pads, so a drone could land and recharge en route to cover longer distances. Also, realistic sensor limitations will be simulated – e.g. magnetometer and barometer noise, meaning the drone’s onboard sensing of direction and altitude might be imprecise. Moreover, “GPS-denied” implies the drone may have to navigate by dead-reckoning or onboard sensors only (simulating environments like indoors or areas without GPS). All these additions make Stage 5 a test of both algorithmic endurance and reliability over long durations.
Stage 6 – Interceptor Missions: Goal: Evolve beyond passive navigation to an active pursuit scenario. In Stage 6, miners will face tasks where their drone must intercept another moving drone within a time limit. This is essentially a high-speed chase challenge. The target drone will follow some scripted path, and the miner’s drone (the pursuer) has to catch up and intersect that path in mid-air. The reward at this stage will be tuned to prioritize capture speed (how quickly the target is caught) and safety (no collisions or reckless maneuvers). This scenario pushes miners to develop interception and targeting strategies (potentially involving predictive modeling of the target’s trajectory). It’s a step towards defense or security applications (like intercepting rogue drones), adding a competitive agent to the environment.
Stage 7 – Controlled Real-World Pilots: Goal: Validate Swarm’s AI pilots on real hardware in controlled settings. By Stage 7, the best algorithms from the simulation will be tested on actual drones in a safe, controlled environment (such as an indoor drone test lab). The team plans to use an indoor motion-capture arena (which provides precise ground-truth position tracking) and run drones with a Linux-based autopilot stack to deploy the policies learned in simulation. This stage will likely involve a feedback loop: after real flight tests, the flight logs can be automatically uploaded and notarized on-chain as proof of real-world performance. The idea is to ensure the on-chain rewards truly correspond to algorithms that work not just in simulation but in reality. Stage 7 is essentially a research validation phase (“Track 6-R” in the roadmap) to bridge the sim-to-real transfer – a critical step before going fully public or commercial.
Stage 8 – Commercial Partnerships & Services: Goal: Turn the open-source drone pilot into real-world value. In the final envisioned stage, Swarm will reach out to industry and form partnerships to deploy its technology in practical applications. Potential domains mentioned include: last-mile logistics (delivery drones), industrial inspection and mapping (autonomous survey drones), public safety and emergency response (search-and-rescue UAVs), defense and counter-UAS (military or security drone swarms), UAV manufacturers & autopilot vendors (integrating Swarm’s algorithms into commercial drone platforms), and academia/certification bodies (for research and setting standards). Essentially, the best performing open-source autopilot solutions coming out of Swarm could be offered as services or be licensed/adapted for these sectors. The focus shifts to sustainability – ensuring the project can generate value (and possibly funding or revenue streams) that keep it running long-term. Stage 8 marks the maturation from a purely research project into an applied technology platform for aerial autonomy.
The Swarm project has a clear multi-stage roadmap that outlines its evolution from basic simulations to real-world drone swarms. Each stage introduces new technical challenges for miners and moves the network closer to practical drone autonomy. The stages are summarized below:
Stage 0 – Baseline (“Boot-Up”): Goal: Deliver a minimal viable product where anyone can easily run a miner or validator. This initial phase focuses on fun and fairness – providing a reference implementation of the drone flight task that works out-of-the-box. The default code at this stage generates relatively simple random maps, and miners compete to improve flight routes based on the reward criteria (success, time, energy). Stage 0 establishes the core framework and ensures that even a naïve strategy can participate, seeding the network with activity.
Stage 1 – Static Map Difficulty Ramp-Up: Goal: Stress-test miners on harder static environments. In this phase, the flight challenges become tougher but remain in a static world (no moving obstacles yet). Key upgrades include a larger search space – the target pole can be placed further away, there may be elevation changes between start and goal, and more occluding obstacles are introduced. This forces miners to use more sophisticated planning to navigate around obstacles and handle longer distances. Stage 1 essentially dials up the difficulty gradually to push miners beyond the trivial solutions.
Stage 2 – Dynamic Obstacles & Moving Goals: Goal: Introduce temporal planning aspects by making the environment dynamic. In this stage, the simulator will add moving elements: for example NPC drones or birds that fly around as moving obstacles, and even a moving goal (the target platform might move along a path). Additional mechanics like collision penalties and designated no-fly zones come into play. Miners now must anticipate changes over time – their flight plans need to account for objects that won’t stay put. Stage 2 significantly increases complexity, as miners can no longer assume a static world and must plan trajectories in both space and time.
Stage 3 – High-Fidelity Simulation (“Simulation Jump”): Goal: Narrow the gap between simulation and reality. In Stage 3, the team plans to migrate from the current PyBullet simulator to a higher-fidelity simulation platform. They will explore options such as Gazebo, AirSim, Flightmare, or Pegasus – simulators that provide more realistic physics, sensor models, and possibly 3D environments closer to the real world. This “Sim Jump” will make the virtual drone flights more accurately reflect real drone behavior (including aerodynamics, turbulence, etc.). The purpose is to ensure that strategies developed in simulation remain valid when eventually transferred to physical drones. Upgrading the simulation may also involve more complex world rendering and environment physics, preparing the network for Stage 4.
Stage 4 – Generic Drone Flight (“Random Drone”): Goal: Enable miners to control a variety of drone models rather than one fixed drone type. By Stage 4, the plan is to introduce a fleet of different drone profiles into the tasks – each with unique characteristics like weight, motor power, battery capacity, and aerodynamics. Miners won’t know in advance which drone model they’ll get for a given task, so their algorithms must become adaptable or robust to different vehicle dynamics. This stage broadens the challenge: instead of optimizing for a single drone, miners must demonstrate generalizable flying skills. The addition of multiple real-world drone models in simulation paves the way for engaging with actual drone manufacturers and industry. In fact, the roadmap notes that around this stage, the team will start discussions with businesses to adapt the subnet’s output to real-world needs. The idea is to align what Swarm produces (e.g. autopilot policies) with what real drone companies or researchers can use.
Stage 5 – Long-Range Navigation (“Travel Missions”): Goal: Test drones on extended, GPS-denied missions that require endurance and multi-stage navigation. Stage 5 will introduce very large procedurally generated maps spanning multiple kilometers. Drones might have to fly through a sequence of connected map areas, essentially requiring stitching together multiple waypoints or sub-missions. Mid-flight battery management becomes crucial: the roadmap mentions adding mid-point recharging pads, so a drone could land and recharge en route to cover longer distances. Also, realistic sensor limitations will be simulated – e.g. magnetometer and barometer noise, meaning the drone’s onboard sensing of direction and altitude might be imprecise. Moreover, “GPS-denied” implies the drone may have to navigate by dead-reckoning or onboard sensors only (simulating environments like indoors or areas without GPS). All these additions make Stage 5 a test of both algorithmic endurance and reliability over long durations.
Stage 6 – Interceptor Missions: Goal: Evolve beyond passive navigation to an active pursuit scenario. In Stage 6, miners will face tasks where their drone must intercept another moving drone within a time limit. This is essentially a high-speed chase challenge. The target drone will follow some scripted path, and the miner’s drone (the pursuer) has to catch up and intersect that path in mid-air. The reward at this stage will be tuned to prioritize capture speed (how quickly the target is caught) and safety (no collisions or reckless maneuvers). This scenario pushes miners to develop interception and targeting strategies (potentially involving predictive modeling of the target’s trajectory). It’s a step towards defense or security applications (like intercepting rogue drones), adding a competitive agent to the environment.
Stage 7 – Controlled Real-World Pilots: Goal: Validate Swarm’s AI pilots on real hardware in controlled settings. By Stage 7, the best algorithms from the simulation will be tested on actual drones in a safe, controlled environment (such as an indoor drone test lab). The team plans to use an indoor motion-capture arena (which provides precise ground-truth position tracking) and run drones with a Linux-based autopilot stack to deploy the policies learned in simulation. This stage will likely involve a feedback loop: after real flight tests, the flight logs can be automatically uploaded and notarized on-chain as proof of real-world performance. The idea is to ensure the on-chain rewards truly correspond to algorithms that work not just in simulation but in reality. Stage 7 is essentially a research validation phase (“Track 6-R” in the roadmap) to bridge the sim-to-real transfer – a critical step before going fully public or commercial.
Stage 8 – Commercial Partnerships & Services: Goal: Turn the open-source drone pilot into real-world value. In the final envisioned stage, Swarm will reach out to industry and form partnerships to deploy its technology in practical applications. Potential domains mentioned include: last-mile logistics (delivery drones), industrial inspection and mapping (autonomous survey drones), public safety and emergency response (search-and-rescue UAVs), defense and counter-UAS (military or security drone swarms), UAV manufacturers & autopilot vendors (integrating Swarm’s algorithms into commercial drone platforms), and academia/certification bodies (for research and setting standards). Essentially, the best performing open-source autopilot solutions coming out of Swarm could be offered as services or be licensed/adapted for these sectors. The focus shifts to sustainability – ensuring the project can generate value (and possibly funding or revenue streams) that keep it running long-term. Stage 8 marks the maturation from a purely research project into an applied technology platform for aerial autonomy.
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Read on 👇
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Step by step, block by block or flight by flight... Swarm keeps growing.
Follow the buzz 🐝
Elon Musk is bullish on robotics.
Nvidia CEO is bullish on robotics.
Sam Altman is bullish on robotics.
And why are they bullish?
Because robots can increase productivity and are moving from simple reasoning towards human-like cognitive abilities.
And that's why robotics is…
As our subnet grows, so does our team. What began with just one dev is now:
🐝Owner and lead dev
🧠Subnet dev
🚁Drone + 3D specialist
📢Marketing & comms
We also work closely with a top video editing company and are in talks with a leading Spanish university for internships.
🇺🇸🇨🇳 American basketball player Stephen Curry visited Chongqing, and the held a drone show to honor him.
Over 5,000 drones were used to make a portrait of Steve and his plays.
Nice.
... And Q4 may even bring more working bees
$TAO
#bittensor #drones #robotics #depin #HiringAlert
As our subnet grows, so does our team. What began with just one dev is now:
🐝Owner and lead dev
🧠Subnet dev
🚁Drone + 3D specialist
📢Marketing & comms
We also work closely with a top video editing company and are in talks with a leading Spanish university for internships.