With the amount of new subnets being added it can be hard to get up to date information across all subnets, so data may be slightly out of date from time to time

Subnet 89

InfiniteVibe.ai

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ABOUT

What exactly does it do?

InfiniteVibe (Subnet-89) is a decentralized, AI-driven video and media content studio operating on the Bittensor network. Its core purpose is to leverage AI-enhanced cinematography, visual effects, motion graphics, and 3D animation to allow users (e.g. brands or creators) to “craft compelling narratives” in video form. In essence, InfiniteVibe aims to transform video production through AI, enabling fast, affordable creation of high-quality videos and immersive media content. The platform is positioned as a next-generation content creation service where clients can request videos (such as promotional clips, concept trailers, or visual effects sequences) and have them produced by a distributed network of AI “creatives.”

A key feature of InfiniteVibe’s model is its integration with Bittensor’s token economy to reduce costs for content clients. Creators (the AI miners on the subnet) earn rewards in TAO tokens via Bittensor, which subsidizes the production cost and allows a “Pay When Happy” policy for clients. This means a client only pays for a video if they are satisfied with the result, making InfiniteVibe an appealing on-demand service for AI-generated video with minimal upfront risk. By aligning incentives this way, InfiniteVibe’s purpose is twofold: provide businesses and users with cutting-edge AI video production at low cost, and reward the creative AI developers/miners in cryptocurrency for their contributions

InfiniteVibe (Subnet-89) is a decentralized, AI-driven video and media content studio operating on the Bittensor network. Its core purpose is to leverage AI-enhanced cinematography, visual effects, motion graphics, and 3D animation to allow users (e.g. brands or creators) to “craft compelling narratives” in video form. In essence, InfiniteVibe aims to transform video production through AI, enabling fast, affordable creation of high-quality videos and immersive media content. The platform is positioned as a next-generation content creation service where clients can request videos (such as promotional clips, concept trailers, or visual effects sequences) and have them produced by a distributed network of AI “creatives.”

A key feature of InfiniteVibe’s model is its integration with Bittensor’s token economy to reduce costs for content clients. Creators (the AI miners on the subnet) earn rewards in TAO tokens via Bittensor, which subsidizes the production cost and allows a “Pay When Happy” policy for clients. This means a client only pays for a video if they are satisfied with the result, making InfiniteVibe an appealing on-demand service for AI-generated video with minimal upfront risk. By aligning incentives this way, InfiniteVibe’s purpose is twofold: provide businesses and users with cutting-edge AI video production at low cost, and reward the creative AI developers/miners in cryptocurrency for their contributions

PURPOSE

What exactly is the 'product/build'?

InfiniteVibe operates as a competitive marketplace for AI-generated video content on Subnet-89. The workflow is roughly as follows:

  1. Task Submission – “Share Your Vision”: A user or client with a video idea or request submits a task to the subnet (for example, “Create a 30-second ad with futuristic city visuals and voiceover”). This could be done through the InfiniteVibe website or a dedicated platform. The project’s site encourages users to share their vision, which kicks off the process.
  2. Distributed Content Creation by Miners: Once a task is posted, multiple miner nodes (AI creatives) on the subnet work to fulfill the request in parallel. Each miner can use any AI model or tools at their disposal to generate the video content. For instance, one miner might leverage generative models (e.g. text-to-video AI or image-to-video animation pipelines) to produce a clip, while another might use a combination of Stable Diffusion for imagery and AI voice synthesis for narration. The system does not prescribe a single algorithm; miners compete by applying diverse methods to best realize the prompt.
  3. Submission of Outputs: Miners submit their AI-generated videos or media outputs for evaluation. There may be an internal format or platform (potentially TensorFlix, see below) where these submissions are collected. At this stage, the content can be viewed and compared either by the requesting user or by the community/audiences if made public.
  4. Feedback and Quality Evaluation: Instead of using purely automated scoring of AI outputs, InfiniteVibe’s subnet relies heavily on real-world user feedback to judge quality. In fact, miner scoring and emissions are determined by real user metrics – for example, whether a user decides to pay for the output, or the level of views and engagement a video receives. This means that a video which genuinely impresses the client or goes viral with viewers will translate into higher on-chain rewards for the miner who created it. Conversely, low-quality outputs that garner little interest would yield minimal reward. This feedback-driven reward model incentivizes miners to produce content that is not just technically correct, but also engaging and useful to users.
  5. “Pay When Happy” Client Payment: InfiniteVibe introduces a client-friendly payment model: clients only pay if satisfied with a video. In practice, after viewing the submitted videos, the client can approve and pay for the one that meets their needs (or possibly request tweaks). The platform highlights an “Introductory tier – only pay when you’re satisfied” approach. This likely involves a smart contract escrow or a simple honor system where payment (possibly in TAO or another agreed currency) is released to the winning miner once the client is happy with the result. If none of the outputs are acceptable, the client might not be charged at all under this model.
  6. Reward Distribution: Miners earn TAO token rewards from two sources: (a) the subnet’s own TAO emission (which is allocated based on the competitive ranking of their work by the validators), and (b) any optional payment or bounty from the client for the chosen content. The Bittensor consensus will adjust each miner’s reputation score according to the feedback signals (e.g. a paid, accepted video indicates high quality) and allocate a larger share of the subnet’s inflation to those miners. This dual incentive ensures miners are motivated to satisfy users – the better their video performs with real people, the more TAO they earn.

 

 

Throughout this process, InfiniteVibe actively bridges on-chain AI work with off-chain audiences. The team has indicated plans to “funnel traffic to infinitevibe.ai and tensorflix.ai” – websites that serve as front-end hubs for the. TensorFlix appears to be envisioned as “the future of AI-generated cinema,” essentially a showcase or streaming platform for videos created by the subnet. In early stages, the InfiniteVibe team is populating a beta list of “organic” tasks on these platforms (likely interesting prompts or community-suggested video ideas) to continually challenge the miners. As a growth strategy, they even suggested initially rewarding miners based on engagement on the miners’ own social media posts, effectively encouraging each miner to share their AI creations on YouTube/Twitter etc. and get real viewer feedback. “As a way to grow awareness and attract the world’s best creatives to SN89,” the subnet planned to first reward content that proves popular on the creator’s own social channels. In parallel, official channels (the InfiniteVibe site and TensorFlix) would drive viewers to these AI videos and aggregate user tasks, until the subnet’s output quality is high enough for a full launch. This clever approach bootstraps the subnet with external engagement while gradually improving the models through competition.

Overall, InfiniteVibe’s operation combines crowdsourced AI creativity with human-in-the-loop evaluation. Clients get access to multiple AI-generated video renditions of their request and only pay for what they like, while AI miners compete to outdo each other in creativity and production value. The Bittensor network infrastructure handles the reward logic and ensures that those who deliver valued content (as evidenced by “likes, views, and $$”) are proportionally rewarded in cryptocurrency.

 

Technical Architecture

InfiniteVibe’s architecture builds on the Bittensor substrate and customizes it for the domain of video production. Key technical components and systems include:

Bittensor Subnet Infrastructure: Subnet-89 runs on Bittensor’s decentralized network (built on Substrate). All miners and validators register on-chain, and the Subtensor blockchain maintains their reputations and coordinates token emissions. The subnet’s parameters (like difficulty for mining, validator count, etc.) are configured specifically for its use case – for example, it might allow larger message sizes or longer response times given the complexity of video tasks. InfiniteVibe’s network UID is 89, and it operates in the Dynamic TAO regime (meaning it has its own token supply governed by the TAO token economics).

Miner Nodes (AI Video Engines): Each miner in SN-89 is essentially a node running an AI pipeline for video/media generation or editing. Unlike text-based subnets that might run language models, InfiniteVibe’s miners likely run a suite of models: e.g. text-to-image/video generators, image animation tools, deepfake or voice synthesis models, and video editing algorithms. They might use frameworks like Stable Diffusion (for generating frames or images), video diffusion models, GAN-based upscalers, or even custom 3D renderers – whatever is effective for producing the requested content. Miners are free to choose or even combine models (“any model or means at their disposal” is allowed). This flexibility is important, as video creation can be tackled with many approaches (from pure generative AI to hybrid human-AI editing). The miner software (likely provided in the Delta-Compute/infinitevibe GitHub, though details are sparse) would handle receiving a task from the network, executing the creative AI process, and returning a result. Given the large size of video data, the actual video file might be shared via an off-chain mechanism (such as a URL, IPFS hash, or posted to the InfiniteVibe platform) rather than directly through the blockchain.

Validator Nodes: Validators in InfiniteVibe are responsible for assessing the miners’ contributions and setting the scores that determine rewards. However, unlike a typical AI task (e.g. where a validator could automatically check if an answer is correct), here the “correctness” is subjective (how good or appealing a video is). InfiniteVibe’s design leans on external feedback signals for this. Validators likely monitor user interactions and outcomes for each task: for example, detecting which miner’s video the client accepted/purchased, or pulling metrics like view counts or likes if the videos are posted on a public portal. These signals can be fed into a scoring algorithm on-chain. In a simple scheme, the validator could assign the highest score to the miner whose video was chosen by the client (or had the highest engagement), and lower scores to others – thereby weighting the next TAO emission toward the “best” miner. The Bittensor consensus (Yuma Consensus with validator trust, etc.) would then adjust stakes accordingly. It’s worth noting that implementing this requires bridging off-chain data (user feedback) into the blockchain. This might be done via manual validator input or oracles that input engagement data. The system is essentially an example of “proof-of-value delivered” as opposed to proof-of-work; the real-world validation is what counts.

Front-End Platforms (InfiniteVibe.ai and TensorFlix): To facilitate user interaction, the team has built (or is building) front-end platforms. InfiniteVibe.ai is the official website, which presents the project’s value proposition and likely will serve as a client dashboard to submit tasks or review results. The website emphasizes features like AI-powered editing, automated post-production, smart transitions, and AI voiceovers – indicating a full pipeline for video editing is available. TensorFlix.ai appears to be a complementary platform described as “the future of AI-generated cinema”, where the general public can watch or discover AI-created videos. In practice, TensorFlix could function as a content hub showing the best creations from the subnet (imagine a decentralized “Netflix for AI videos”). The integration of these platforms with the Bittensor backend is crucial: they likely handle user logins, task submissions, content hosting/streaming, and feedback collection, then relay the necessary data (tasks and feedback outcomes) to the blockchain layer. For instance, when a user submits a task on infinitevibe.ai, the site would create a corresponding request that validators broadcast to miners on Subnet-89. When a user likes or pays for a video, the site can inform the validators so that it affects the on-chain scores.

Real-Time Processing and Streaming: InfiniteVibe’s marketing highlights “lightning-fast media processing and live streaming solutions powered by cutting-edge AI”, including real-time effects and cloud processing. This suggests the architecture is not limited to batch video generation; it may also target real-time video applications. For example, miners could eventually handle live input (like a livestream or video call) and apply AI effects or translations on the fly. Achieving this would require highly optimized models and probably a framework for streaming data through the subnet (which is an ambitious extension beyond the standard request-response model). It’s possible the project envisions use cases like virtual event production, live AR filters, or real-time multilingual dubbing for videos – all handled in a decentralized way. While these features are likely in development, the architecture is being built with cloud-based GPU processing to handle intensive tasks quickly, aiming for interactivity.

Workflow and Modules: Technically, an end-to-end pipeline for an AI video might involve multiple steps (scripting, rendering scenes, editing, audio generation, etc.). It’s not publicly detailed how InfiniteVibe coordinates these steps. One possibility is monolithic tasks – each miner does all steps internally however they see fit. Another is a modular pipeline where different miners specialize (one generates raw footage, another improves resolution, another adds sound). Given the current info, it leans toward the former (each miner produces a complete output). The “Automated Editing” and “Smart Transitions” features hint that the miner software might include modules for cutting and stitching video clips intelligently and inserting transitions, so that the output looks professionally edited without human intervention. Also, “AI Voice” implies text-to-speech capabilities are integrated, so miners can easily add narration or dialogue to videos with synthetic voices. All these components run in the miners’ local environments (or their cloud instances) but are orchestrated by the rules of the Bittensor subnet (who works on what, when submissions are due, how they are scored, etc.).

In summary, InfiniteVibe’s architecture marries blockchain-based coordination and incentive mechanisms with a cloud/distributed computing stack for AI video generation. Bittensor provides the consensus, security, and tokenomics layer, while the Delta-Compute team provides the AI models and web interfaces that make the actual video magic happen. The focus on cloud and 3D experiences is reflected in the tech stack, aligning with the team’s background in cloud-based human experiences. As the subnet matures, we can expect optimizations for heavy data (video) handling, possibly utilizing decentralized storage for outputs, and maybe interoperability with other subnets (for example, leveraging a text-generation subnet to help write scripts, or a translation subnet to handle multi-language subtitles). InfiniteVibe is essentially building a decentralized AI video production pipeline from scratch, which involves solving both AI challenges (making high-quality videos via AI) and distributed system challenges (coordinating many independent nodes to deliver a single creative product).

 

InfiniteVibe operates as a competitive marketplace for AI-generated video content on Subnet-89. The workflow is roughly as follows:

  1. Task Submission – “Share Your Vision”: A user or client with a video idea or request submits a task to the subnet (for example, “Create a 30-second ad with futuristic city visuals and voiceover”). This could be done through the InfiniteVibe website or a dedicated platform. The project’s site encourages users to share their vision, which kicks off the process.
  2. Distributed Content Creation by Miners: Once a task is posted, multiple miner nodes (AI creatives) on the subnet work to fulfill the request in parallel. Each miner can use any AI model or tools at their disposal to generate the video content. For instance, one miner might leverage generative models (e.g. text-to-video AI or image-to-video animation pipelines) to produce a clip, while another might use a combination of Stable Diffusion for imagery and AI voice synthesis for narration. The system does not prescribe a single algorithm; miners compete by applying diverse methods to best realize the prompt.
  3. Submission of Outputs: Miners submit their AI-generated videos or media outputs for evaluation. There may be an internal format or platform (potentially TensorFlix, see below) where these submissions are collected. At this stage, the content can be viewed and compared either by the requesting user or by the community/audiences if made public.
  4. Feedback and Quality Evaluation: Instead of using purely automated scoring of AI outputs, InfiniteVibe’s subnet relies heavily on real-world user feedback to judge quality. In fact, miner scoring and emissions are determined by real user metrics – for example, whether a user decides to pay for the output, or the level of views and engagement a video receives. This means that a video which genuinely impresses the client or goes viral with viewers will translate into higher on-chain rewards for the miner who created it. Conversely, low-quality outputs that garner little interest would yield minimal reward. This feedback-driven reward model incentivizes miners to produce content that is not just technically correct, but also engaging and useful to users.
  5. “Pay When Happy” Client Payment: InfiniteVibe introduces a client-friendly payment model: clients only pay if satisfied with a video. In practice, after viewing the submitted videos, the client can approve and pay for the one that meets their needs (or possibly request tweaks). The platform highlights an “Introductory tier – only pay when you’re satisfied” approach. This likely involves a smart contract escrow or a simple honor system where payment (possibly in TAO or another agreed currency) is released to the winning miner once the client is happy with the result. If none of the outputs are acceptable, the client might not be charged at all under this model.
  6. Reward Distribution: Miners earn TAO token rewards from two sources: (a) the subnet’s own TAO emission (which is allocated based on the competitive ranking of their work by the validators), and (b) any optional payment or bounty from the client for the chosen content. The Bittensor consensus will adjust each miner’s reputation score according to the feedback signals (e.g. a paid, accepted video indicates high quality) and allocate a larger share of the subnet’s inflation to those miners. This dual incentive ensures miners are motivated to satisfy users – the better their video performs with real people, the more TAO they earn.

 

 

Throughout this process, InfiniteVibe actively bridges on-chain AI work with off-chain audiences. The team has indicated plans to “funnel traffic to infinitevibe.ai and tensorflix.ai” – websites that serve as front-end hubs for the. TensorFlix appears to be envisioned as “the future of AI-generated cinema,” essentially a showcase or streaming platform for videos created by the subnet. In early stages, the InfiniteVibe team is populating a beta list of “organic” tasks on these platforms (likely interesting prompts or community-suggested video ideas) to continually challenge the miners. As a growth strategy, they even suggested initially rewarding miners based on engagement on the miners’ own social media posts, effectively encouraging each miner to share their AI creations on YouTube/Twitter etc. and get real viewer feedback. “As a way to grow awareness and attract the world’s best creatives to SN89,” the subnet planned to first reward content that proves popular on the creator’s own social channels. In parallel, official channels (the InfiniteVibe site and TensorFlix) would drive viewers to these AI videos and aggregate user tasks, until the subnet’s output quality is high enough for a full launch. This clever approach bootstraps the subnet with external engagement while gradually improving the models through competition.

Overall, InfiniteVibe’s operation combines crowdsourced AI creativity with human-in-the-loop evaluation. Clients get access to multiple AI-generated video renditions of their request and only pay for what they like, while AI miners compete to outdo each other in creativity and production value. The Bittensor network infrastructure handles the reward logic and ensures that those who deliver valued content (as evidenced by “likes, views, and $$”) are proportionally rewarded in cryptocurrency.

 

Technical Architecture

InfiniteVibe’s architecture builds on the Bittensor substrate and customizes it for the domain of video production. Key technical components and systems include:

Bittensor Subnet Infrastructure: Subnet-89 runs on Bittensor’s decentralized network (built on Substrate). All miners and validators register on-chain, and the Subtensor blockchain maintains their reputations and coordinates token emissions. The subnet’s parameters (like difficulty for mining, validator count, etc.) are configured specifically for its use case – for example, it might allow larger message sizes or longer response times given the complexity of video tasks. InfiniteVibe’s network UID is 89, and it operates in the Dynamic TAO regime (meaning it has its own token supply governed by the TAO token economics).

Miner Nodes (AI Video Engines): Each miner in SN-89 is essentially a node running an AI pipeline for video/media generation or editing. Unlike text-based subnets that might run language models, InfiniteVibe’s miners likely run a suite of models: e.g. text-to-image/video generators, image animation tools, deepfake or voice synthesis models, and video editing algorithms. They might use frameworks like Stable Diffusion (for generating frames or images), video diffusion models, GAN-based upscalers, or even custom 3D renderers – whatever is effective for producing the requested content. Miners are free to choose or even combine models (“any model or means at their disposal” is allowed). This flexibility is important, as video creation can be tackled with many approaches (from pure generative AI to hybrid human-AI editing). The miner software (likely provided in the Delta-Compute/infinitevibe GitHub, though details are sparse) would handle receiving a task from the network, executing the creative AI process, and returning a result. Given the large size of video data, the actual video file might be shared via an off-chain mechanism (such as a URL, IPFS hash, or posted to the InfiniteVibe platform) rather than directly through the blockchain.

Validator Nodes: Validators in InfiniteVibe are responsible for assessing the miners’ contributions and setting the scores that determine rewards. However, unlike a typical AI task (e.g. where a validator could automatically check if an answer is correct), here the “correctness” is subjective (how good or appealing a video is). InfiniteVibe’s design leans on external feedback signals for this. Validators likely monitor user interactions and outcomes for each task: for example, detecting which miner’s video the client accepted/purchased, or pulling metrics like view counts or likes if the videos are posted on a public portal. These signals can be fed into a scoring algorithm on-chain. In a simple scheme, the validator could assign the highest score to the miner whose video was chosen by the client (or had the highest engagement), and lower scores to others – thereby weighting the next TAO emission toward the “best” miner. The Bittensor consensus (Yuma Consensus with validator trust, etc.) would then adjust stakes accordingly. It’s worth noting that implementing this requires bridging off-chain data (user feedback) into the blockchain. This might be done via manual validator input or oracles that input engagement data. The system is essentially an example of “proof-of-value delivered” as opposed to proof-of-work; the real-world validation is what counts.

Front-End Platforms (InfiniteVibe.ai and TensorFlix): To facilitate user interaction, the team has built (or is building) front-end platforms. InfiniteVibe.ai is the official website, which presents the project’s value proposition and likely will serve as a client dashboard to submit tasks or review results. The website emphasizes features like AI-powered editing, automated post-production, smart transitions, and AI voiceovers – indicating a full pipeline for video editing is available. TensorFlix.ai appears to be a complementary platform described as “the future of AI-generated cinema”, where the general public can watch or discover AI-created videos. In practice, TensorFlix could function as a content hub showing the best creations from the subnet (imagine a decentralized “Netflix for AI videos”). The integration of these platforms with the Bittensor backend is crucial: they likely handle user logins, task submissions, content hosting/streaming, and feedback collection, then relay the necessary data (tasks and feedback outcomes) to the blockchain layer. For instance, when a user submits a task on infinitevibe.ai, the site would create a corresponding request that validators broadcast to miners on Subnet-89. When a user likes or pays for a video, the site can inform the validators so that it affects the on-chain scores.

Real-Time Processing and Streaming: InfiniteVibe’s marketing highlights “lightning-fast media processing and live streaming solutions powered by cutting-edge AI”, including real-time effects and cloud processing. This suggests the architecture is not limited to batch video generation; it may also target real-time video applications. For example, miners could eventually handle live input (like a livestream or video call) and apply AI effects or translations on the fly. Achieving this would require highly optimized models and probably a framework for streaming data through the subnet (which is an ambitious extension beyond the standard request-response model). It’s possible the project envisions use cases like virtual event production, live AR filters, or real-time multilingual dubbing for videos – all handled in a decentralized way. While these features are likely in development, the architecture is being built with cloud-based GPU processing to handle intensive tasks quickly, aiming for interactivity.

Workflow and Modules: Technically, an end-to-end pipeline for an AI video might involve multiple steps (scripting, rendering scenes, editing, audio generation, etc.). It’s not publicly detailed how InfiniteVibe coordinates these steps. One possibility is monolithic tasks – each miner does all steps internally however they see fit. Another is a modular pipeline where different miners specialize (one generates raw footage, another improves resolution, another adds sound). Given the current info, it leans toward the former (each miner produces a complete output). The “Automated Editing” and “Smart Transitions” features hint that the miner software might include modules for cutting and stitching video clips intelligently and inserting transitions, so that the output looks professionally edited without human intervention. Also, “AI Voice” implies text-to-speech capabilities are integrated, so miners can easily add narration or dialogue to videos with synthetic voices. All these components run in the miners’ local environments (or their cloud instances) but are orchestrated by the rules of the Bittensor subnet (who works on what, when submissions are due, how they are scored, etc.).

In summary, InfiniteVibe’s architecture marries blockchain-based coordination and incentive mechanisms with a cloud/distributed computing stack for AI video generation. Bittensor provides the consensus, security, and tokenomics layer, while the Delta-Compute team provides the AI models and web interfaces that make the actual video magic happen. The focus on cloud and 3D experiences is reflected in the tech stack, aligning with the team’s background in cloud-based human experiences. As the subnet matures, we can expect optimizations for heavy data (video) handling, possibly utilizing decentralized storage for outputs, and maybe interoperability with other subnets (for example, leveraging a text-generation subnet to help write scripts, or a translation subnet to handle multi-language subtitles). InfiniteVibe is essentially building a decentralized AI video production pipeline from scratch, which involves solving both AI challenges (making high-quality videos via AI) and distributed system challenges (coordinating many independent nodes to deliver a single creative product).

 

WHO

Team Info

InfiniteVibe (Subnet-89) is developed and maintained by a team known as Delta-Compute, which is the entity associated with this subnet. On professional networks they also refer to themselves as Infinite-Compute, describing their mission as “making the next evolution of 3D, cloud-based human experiences faster, accessible and affordable.”. This suggests the team’s expertise lies in cloud computing, 3D graphics, and AI – all relevant to building an AI cinematography platform.

The official GitHub organization for the project is Delta-Compute (which hosts the infinitevibe repository among others), though as of the latest information the code repositories have not been very active or are possibly private. Public information about individual team members (names, backgrounds) is limited – the team has not prominently listed contributors on the InfiniteVibe website or documentation.

 

InfiniteVibe (Subnet-89) is developed and maintained by a team known as Delta-Compute, which is the entity associated with this subnet. On professional networks they also refer to themselves as Infinite-Compute, describing their mission as “making the next evolution of 3D, cloud-based human experiences faster, accessible and affordable.”. This suggests the team’s expertise lies in cloud computing, 3D graphics, and AI – all relevant to building an AI cinematography platform.

The official GitHub organization for the project is Delta-Compute (which hosts the infinitevibe repository among others), though as of the latest information the code repositories have not been very active or are possibly private. Public information about individual team members (names, backgrounds) is limited – the team has not prominently listed contributors on the InfiniteVibe website or documentation.

 

FUTURE

Roadmap

InfiniteVibe’s roadmap has not been published in detail, but the project’s trajectory can be inferred from communications and the state of development:

Beta/Development Phase (Late 2023 – 2024): Subnet-89 was launched and the initial framework put in place. During this phase, the team has been focusing on achieving high-quality outputs from the AI models. A number of beta tasks and “unmade movie” ideas have been queued up on the platform (the TensorFlix beta list) for miners to work on. The goal here is to train/evolve the participant models and validate that the subnet can produce satisfying videos reliably. The “Pay When Happy” model is likely being tested on a small scale. The team also produced concept demos, such as AI-generated trailers (for example, imagining Arnold Schwarzenegger in a hypothetical Predator 6 trailer, etc., which have appeared on YouTube with the hashtag #TensorFlix). These demos serve to showcase the potential of InfiniteVibe and gather community feedback. As of mid-2025, it’s reported that InfiniteVibe has been inactive in terms of major updates, suggesting the beta is still ongoing and possibly facing technical hurdles. However, the infrastructure (website, GitHub, etc.) is in place, indicating the project has not been abandoned outright.

Launch of Task Platform (Planned): The next anticipated milestone is to open up the InfiniteVibe platform to real users and requests once the content quality meets a certain bar. This would involve officially launching TensorFlix.ai as a public portal where anyone can submit a video request or browse AI-created videos. At that point, the “Beta list” of tasks would turn into an active job queue that miners compete over continuously. We can expect an announcement or marketing push at this stage to attract clients (e.g. indie filmmakers, advertisers, content creators) to try the service. Given the emphasis on branding and media, InfiniteVibe might partner with digital marketing firms or creatives to generate initial demand. No dates have been provided, but logically this launch would be the point when the subnet transitions from testing to a fully functional decentralized video studio.

Integration of Real-Time Features: A unique aspect on the roadmap is the promise of live streaming and real-time effects. In later phases, InfiniteVibe aims to handle live inputs – for instance, doing live event augmented reality, or instant AI editing of livestreams. Implementing this is complex and would likely come after the static video generation is perfected. It might require updates to the Bittensor protocol (to support low-latency streaming data) or a hybrid approach (where some specialized miners handle streaming via a separate service layer but still get rewarded through the subnet). There is no specific timeline for this, but it’s a future goal that sets InfiniteVibe apart from simpler “text-to-video” projects. Achieving real-time AI video processing on a decentralized network would be a major milestone (perhaps in 2025 or 2026, if development continues).

Ecosystem Expansion: Over time, InfiniteVibe could expand its capabilities and reach. The roadmap could include support for more content types (e.g. interactive media, VR/AR content generation given the 3D focus), and collaborations with other subnets. For example, integrating with a music-generation subnet to add AI-composed soundtracks to videos, or a translation subnet to auto-generate multilingual voiceovers for videos (so a single video can be output in many languages). These are logical extensions once the core pipeline is stable. Again, while not officially stated, this aligns with the general Bittensor vision of subnets complementing each other’s services.

Community and Improvement: The team will likely outline phases for community engagement, such as bug bounties, miner workshops, or creative contests to improve the AI models. Since InfiniteVibe relies on attracting top AI creatives, part of the roadmap is community-building. This could mean publishing documentation for miners (how to set up a node that can run heavy video models), open-sourcing parts of the code to let others contribute models or pipelines, and maybe governance proposals on how to evolve the subnet. As of now, because the project’s information release is minimal, the community involvement seems limited – but as it matures, we anticipate a push towards open development once any proprietary competitive edge (perhaps certain model weights or techniques) is established.

Current Status (Mid-2025): InfiniteVibe appears to be in an early-stage holding pattern. The website is live with impressive promises and marketing language, and the subnet is registered on the Bittensor network, but there’s scant evidence of a large active user base or frequent updates. Observers have noted that the project has a “profound lack of accessible information” and no active social media presence, which could indicate the project is either undergoing quiet development or has hit roadblocks. No official roadmap timelines or milestones have been published publicly. In absence of that, one must rely on the broad intent: the next major milestone would be a functional launch where outside users can get real value (AI-generated videos) from the subnet. Until that happens, InfiniteVibe remains a promising concept showcased by a few demo videos and descriptions. If InfiniteVibe succeeds in its roadmap, it could pioneer decentralized AI filmmaking – imagine a “Netflix of AI-generated films” built on blockchain, where content is created on the fly by a global network of AI nodes. That vision is what InfiniteVibe represents. For now, however, the project’s roadmap progression is cautious. We explicitly did not find any concrete dates (no known testnet or mainnet launch beyond what’s already running, and no dates for when live streaming features will be ready). Prospective miners or users are advised to keep an eye on official channels (the website, any announcements on Bittensor forums or Discord) for news, since any roadmap updates would likely be posted there when the team is ready.

 

InfiniteVibe’s roadmap has not been published in detail, but the project’s trajectory can be inferred from communications and the state of development:

Beta/Development Phase (Late 2023 – 2024): Subnet-89 was launched and the initial framework put in place. During this phase, the team has been focusing on achieving high-quality outputs from the AI models. A number of beta tasks and “unmade movie” ideas have been queued up on the platform (the TensorFlix beta list) for miners to work on. The goal here is to train/evolve the participant models and validate that the subnet can produce satisfying videos reliably. The “Pay When Happy” model is likely being tested on a small scale. The team also produced concept demos, such as AI-generated trailers (for example, imagining Arnold Schwarzenegger in a hypothetical Predator 6 trailer, etc., which have appeared on YouTube with the hashtag #TensorFlix). These demos serve to showcase the potential of InfiniteVibe and gather community feedback. As of mid-2025, it’s reported that InfiniteVibe has been inactive in terms of major updates, suggesting the beta is still ongoing and possibly facing technical hurdles. However, the infrastructure (website, GitHub, etc.) is in place, indicating the project has not been abandoned outright.

Launch of Task Platform (Planned): The next anticipated milestone is to open up the InfiniteVibe platform to real users and requests once the content quality meets a certain bar. This would involve officially launching TensorFlix.ai as a public portal where anyone can submit a video request or browse AI-created videos. At that point, the “Beta list” of tasks would turn into an active job queue that miners compete over continuously. We can expect an announcement or marketing push at this stage to attract clients (e.g. indie filmmakers, advertisers, content creators) to try the service. Given the emphasis on branding and media, InfiniteVibe might partner with digital marketing firms or creatives to generate initial demand. No dates have been provided, but logically this launch would be the point when the subnet transitions from testing to a fully functional decentralized video studio.

Integration of Real-Time Features: A unique aspect on the roadmap is the promise of live streaming and real-time effects. In later phases, InfiniteVibe aims to handle live inputs – for instance, doing live event augmented reality, or instant AI editing of livestreams. Implementing this is complex and would likely come after the static video generation is perfected. It might require updates to the Bittensor protocol (to support low-latency streaming data) or a hybrid approach (where some specialized miners handle streaming via a separate service layer but still get rewarded through the subnet). There is no specific timeline for this, but it’s a future goal that sets InfiniteVibe apart from simpler “text-to-video” projects. Achieving real-time AI video processing on a decentralized network would be a major milestone (perhaps in 2025 or 2026, if development continues).

Ecosystem Expansion: Over time, InfiniteVibe could expand its capabilities and reach. The roadmap could include support for more content types (e.g. interactive media, VR/AR content generation given the 3D focus), and collaborations with other subnets. For example, integrating with a music-generation subnet to add AI-composed soundtracks to videos, or a translation subnet to auto-generate multilingual voiceovers for videos (so a single video can be output in many languages). These are logical extensions once the core pipeline is stable. Again, while not officially stated, this aligns with the general Bittensor vision of subnets complementing each other’s services.

Community and Improvement: The team will likely outline phases for community engagement, such as bug bounties, miner workshops, or creative contests to improve the AI models. Since InfiniteVibe relies on attracting top AI creatives, part of the roadmap is community-building. This could mean publishing documentation for miners (how to set up a node that can run heavy video models), open-sourcing parts of the code to let others contribute models or pipelines, and maybe governance proposals on how to evolve the subnet. As of now, because the project’s information release is minimal, the community involvement seems limited – but as it matures, we anticipate a push towards open development once any proprietary competitive edge (perhaps certain model weights or techniques) is established.

Current Status (Mid-2025): InfiniteVibe appears to be in an early-stage holding pattern. The website is live with impressive promises and marketing language, and the subnet is registered on the Bittensor network, but there’s scant evidence of a large active user base or frequent updates. Observers have noted that the project has a “profound lack of accessible information” and no active social media presence, which could indicate the project is either undergoing quiet development or has hit roadblocks. No official roadmap timelines or milestones have been published publicly. In absence of that, one must rely on the broad intent: the next major milestone would be a functional launch where outside users can get real value (AI-generated videos) from the subnet. Until that happens, InfiniteVibe remains a promising concept showcased by a few demo videos and descriptions. If InfiniteVibe succeeds in its roadmap, it could pioneer decentralized AI filmmaking – imagine a “Netflix of AI-generated films” built on blockchain, where content is created on the fly by a global network of AI nodes. That vision is what InfiniteVibe represents. For now, however, the project’s roadmap progression is cautious. We explicitly did not find any concrete dates (no known testnet or mainnet launch beyond what’s already running, and no dates for when live streaming features will be ready). Prospective miners or users are advised to keep an eye on official channels (the website, any announcements on Bittensor forums or Discord) for news, since any roadmap updates would likely be posted there when the team is ready.